Overview

Match cash is spent to acquire equipment, armaments, vehicles, and player abilities. Each completed in-game task awards cash, while the majority additionally grant role XP. Every individual action derives an initial cash payout from its designated reward table. All vehicles available for purchase are cataloged by their specific battlefield role. The fixed-wing airplane is omitted due to having no shop entry, and the M113 APC SV is excluded as an unpriced spawn vehicle.

Calculations for expense per seat and per 100 HP represent basic division of vendor cost, rounded to nearest whole cash. Smaller calculated numbers signify reduced expenditure per individual seat or per 100 health points. These comparative ratios disregard mounted armament, armor plating, and functional role, reflecting raw economic cost alone.

Light Transports

Ranking cheapest across both metrics, the Bobcat costs 250 cash for each seat and 250 cash for every 100 HP. Priced at 500 cash, the Bobcat provides 2 seats, has 200 HP, and sustains 7.5% rifle damage. Selling for 1,500 cash, the Dune Buggy accommodates 3 occupants, possesses 400 HP, and absorbs 10% rifle damage. Available at 2,200 cash, the Wolf-110 carries 4 seats, holds 500 HP, and incurs 5% rifle damage. With a price of 2,500 cash, the Kodiak offers 4 seats, has 400 HP, and registers 5% rifle damage. Priced at 3,000 cash, the Kodiak Pickup supplies 6 seats, delivers 400 HP, and takes 5% rifle damage. Purchasing the baseline Humvee requires 3,000 cash for 4 seats, 500 HP, and 5% rifle damage taken. The Ural transport truck sells for 5,000 cash, seating 3 personnel with 700 HP and taking 5% rifle damage. Costing 7,200 cash, the Ural Defender features 3 seats, 700 HP, and absorbs 5% rifle damage. Although the Bobcat and Kodiak [Pickup] deliver lower cost per seat, each remains a terrestrial ground vehicle. Documentation for the Kodiak [Pickup] displays 6 on its statistics sheet while baseline seating configurations specify 4.

Vehicle Role Price (Cash) Seats Health (HP) Rifle Damage Taken Top Speed
Bobcat Transport 500 2 200 7.5% 75
Dune Buggy Transport 1,500 3 400 10% 130
Wolf-110 Transport 2,200 4 500 5% 129
Kodiak Transport 2,500 4 400 5% 154
Kodiak [Pickup] Transport 3,000 6 400 5% 154
Humvee Transport 3,000 4 500 5% 113.2
Ural Transport 5,000 3 700 5% 79
Ural Defender Transport 7,200 3 700 5% 79

Armed Vehicles

Entries for armed and armored platforms are classified according to their mounted weaponry or defensive protection as designated in vehicle articles. Selling at 6,750 cash, the Kodiak [M249] provides 5 seats, holds 400 HP, and sustains 5% rifle damage. The Wolf-110 [M2 Browning] costs 7,800 cash, accommodating 5 occupants with 500 HP while taking 4.5% rifle damage. At 8,500 cash, the Humvee [M249] offers 5 seats, maintains 500 HP, and receives 4% rifle damage. The Ural Defender [M249] demands 9,500 cash for 3 seats, 700 HP, and 5% rifle damage taken. Carrying a 10,000 cash price, the Humvee [Minigun] includes 5 seats, 500 HP, and takes 2.5% rifle damage. Vendor listings show 5 seats for the Humvee [Minigun], whereas a single statistics page records 4.

Vehicle Role Price (Cash) Seats Health (HP) Rifle Damage Taken Top Speed
Kodiak [M249] Armed 6,750 5 400 5% 154
Wolf-110 [M2 Browning] Armed 7,800 5 500 4.5% 129
Humvee [M249] Armed 8,500 5 500 4% 113.2
Ural Defender [M249] Armed 9,500 3 700 5% 79
Humvee [Minigun] Armed 10,000 5 500 2.5% 113.2

Tanks

Armored tanks incur zero damage from rifle fire. Because vehicles like the SPH-2, the Flakpanzer Gepard, the T-72B3, and the L2A6 sustain 0% damage from small arms rounds, rifle strikes cannot destroy them. Among these armored platforms, the SPH-2 is the least expensive procurement option at 8,000 cash with 650 HP. Selling for 8,000 cash, the SPH-2 provides 3 crew seats, delivers 650 HP, and takes 0% rifle damage. The Flakpanzer Gepard costs 14,000 cash, supplying 2 seats and 800 HP while sustaining 0% rifle damage. Procuring the T-72B3 requires 16,000 cash, offering 3 seats alongside 750 HP and 0% rifle damage taken. The L2A6 sells for 22,000 cash, providing 3 seats, 800 HP, and absorbing 0% rifle damage. Since armored hulls suffer no damage from bullets, operators must employ heavy cannon rounds or explosive ordnance against them. Disabling the L2A6 requires absorbing 47 direct strikes from a 30 mm cannon or 312 from a 20×102 mm cannon. Deploying land mines, C4 charges, explosive grenades, and anti-tank rockets provides the method to eliminate tanks. Smoke countermeasures are equipped on the L2A6. Since the L2A6 smoke screen persists for 16 seconds and undergoes a 90-second cooldown after activation, players receive brief visual masking followed by an extended delay.

Vehicle Role Price (Cash) Seats Health (HP) Rifle Damage Taken Top Speed
SPH-2 Armored 8,000 3 650 0% 65
Flakpanzer Gepard Armored 14,000 2 800 0% 65
T-72B3 Armored 16,000 3 750 0% 60
L2A6 Armored 22,000 3 800 0% 65

Helicopters

Available for 6,250 cash, the MH-6 offers 6 seats, maintains 400 HP, and takes 7.5% rifle damage. The Z20 Lakota costs 7,400 cash, accommodating 13 occupants with 600 HP and incurring 5% rifle damage. Within the rotary-wing aircraft category, the Z20 Lakota yields the highest seating capacity per cash spent. Offering 13 seats for 7,400 cash, its derived cost equates to about 570 cash per seat. In comparison, the MH-6 carries 6 seats for 6,250 cash, averaging about 1,040 per seat in derived expenditure. Costing 12,000 cash, the AH-6M [Miniguns] features 2 seats, possesses 400 HP, and takes 7.5% rifle damage. Priced at 15,000 cash, the Z20 Lakota [Miniguns] holds 13 seats, possesses 600 HP, and takes 5% rifle damage. The AH-6R [Rockets] demands 18,800 cash, supplying 2 seats and 400 HP while receiving 7.5% rifle damage. Across all cataloged vehicles, the AH-6R [Rockets] exhibits the greatest expense per 100 HP at 4,700 cash. Purchasing the Havoc requires 28,000 cash for 2 seats, 800 HP, and 5% rifle damage taken. While the Havoc boasts the largest baseline health pool among rotary craft at 800 HP, its 28,000 cash price tag represents the most expensive purchase at the vehicle vendor. Furthermore, the Havoc carries the highest overall expense per seat at 14,000 cash. Helicopters belonging to the Little Bird airframe series absorb greater rifle damage than any other rotary craft. Specifically, the MH-6 transport along with the AH-6M and AH-6R sustain 7.5% bullet damage, compared to 5% received by the Z20 Lakota and Havoc. Pyrotechnic decoy flares are outfitted on both helicopters and the fixed-wing airplane. Since rotary aircraft deploy with merely 2 starting flares, flight maneuvers must be budgeted around that strict reserve.

Vehicle Role Price (Cash) Seats Health (HP) Rifle Damage Taken Top Speed
MH-6 Air (transport) 6,250 6 400 7.5% 350
Z20 Lakota Air (transport) 7,400 13 600 5% 445
AH-6M [Miniguns] Air (armed) 12,000 2 400 7.5% 350
Z20 Lakota [Miniguns] Air (armed) 15,000 13 600 5% 445
AH-6R [Rockets] Air (armed) 18,800 2 400 7.5% 350
Havoc Air (armed) 28,000 2 800 5% 400

Maintenance

Vehicles can be replenished at a Forward Operating Base Refuel Station or by utilizing a portable Fuel Canister. The Fast replenishment option restores 5% of tank volume for 75 cash, providing a convenient method for minor refills. If an onboard fuel reserve is completely exhausted, the vehicle engine shuts down. Damaged vehicle durability can be restored through handheld engineering equipment or by visiting an established Repair Station. While repair tools function anywhere on the map, stationary facilities operate solely within FOB boundaries, making a carried wrench essential for expeditionary maintenance. Newly acquired vehicles spawn in a locked state, preventing squadmates from boarding until their buyer grants access to the squad or all players. Delivering a passenger awards 250 cash, having a teammate spawn directly into a vehicle grants the driver 100 cash, and general transport assists yield 20 cash. Successfully navigating a spawn vehicle into a designated Control Zone awards 3,000 cash.

Sources

  • Community Wiki: Vehicle Guide
  • Community Wiki: Vehicle Comparison
  • Community Wiki: Cash and Rewards