Starter Firearms

Overview

Every player starts with 100 HP. Total damage sustained by an operative is determined by impact location, equipped firearm, cartridge type, and worn protection. Reported combat metrics assess upper-torso strikes utilizing default full metal jacket ammunition, or shotgun buckshot pellets. Assuming a baseline pool of 100 HP, required shots to eliminate a target equal 100 divided by single-shot damage, rounding upward. Because an initial projectile discharges instantly at 0 s, calculating time to kill relies on the formula (shots - 1) x 60 / fire rate. Wearing a Level 3 vest decreases upper-torso ballistic damage by 50%.

Faction Rifles

Operatives aligned with Lonestar obtain the Bushmaster M17S at vendor price listed as Free (Lonestar faction, one per life). The Bushmaster M17S cycles in burst and semi-automatic modes at a cyclic rate of 700 rounds/min. A STANAG 20 RND Magazine provides the factory default feed device for this weapon. Upper-torso impacts at 10 m inflict 27.3 damage while purchase cost registers at 0. Members of the Valkyra faction receive the A-91 at vendor price listed as Free (Valkyra faction, one per life). Supporting burst and semi-automatic fire, the A-91 delivers 700 rounds/min. This platform relies on the STANAG 20 RND Magazine as its standard ammunition capacity. Inflicting 27.3 upper-torso damage at 10 m, the A-91 achieves a 0.26 s time to kill against unarmored targets at 100 m. For recruits joining Manticore, the KH-2002 vendor price is listed as Free (Manticore faction, one per life). Capable of burst and semi-automatic discharge, the KH-2002 operates at 700 rounds/min. The standard factory loadout equips the STANAG 20 RND Magazine. Generating 27.3 damage on upper-torso strikes at 10 m, this rifle carries 20 rounds per magazine at a price of 0.

Weapon Faction Caliber Fire Rate Magazine Price Upper-Torso Damage
Bushmaster M17S Lonestar 5.56x45mm 700 rounds/min 20 rounds 0 27.3 HP
A-91 Valkyra 5.56x45mm 700 rounds/min 20 rounds 0 27.3 HP
KH-2002 Manticore 5.56x45mm 700 rounds/min 20 rounds 0 27.3 HP

Budget Automatics

Chambered in 5.45x39mm, the AK74 represents an accessible primary assault rifle. Capable of continuous automatic or single-shot output, the AK74 cycles at 650 rounds/min. Ammunition feeding is handled by default with the AK74 30 RND Magazine. In the weapon comparison table, the AK74 carries an acquisition price of 800. Striking the upper torso at 10 m inflicts 25.3 damage, needing 4 impacts to kill unprotected targets at 100 m. In contrast, purchasing the M4 costs 2800 while cycling at a higher rate of 800 rounds/min. Offering both automatic and semi-automatic selector modes, the T-21 discharges at 750 rounds/min. A STANAG 20 RND Magazine serves as the default magazine for the T-21. With an entry price of 1200, the T-21 produces 27.3 damage against the upper torso at 10 m.

Weapon Caliber Fire Rate Magazine Price Upper-Torso Damage TTK (Unarmored)
AK74 5.45x39mm 650 rounds/min 30 rounds 800 25.3 HP 0.28 s
T-21 5.56x45mm 750 rounds/min 20 rounds 1200 27.3 HP 0.24 s
M4 5.56x45mm 800 rounds/min 30 rounds 2800 27.3 HP 0.23 s

Close Quarters

Chambered in 9x19mm, the PP-19 Bizon functions as a submachine gun in Wardogs. Cyclic operation reaches 700 rounds/min while alternating between semi-automatic and fully automatic settings. Feed capacity is supplied by the helical PP-19 Bizon 53 RND Magazine. Acquisition of the PP-19 Bizon requires an investment of 1000. Delivering 25.4 upper-torso damage at 10 m, this submachine gun needs 4 hits to dispatch unarmored hostiles at 100 m. In close-quarters engagements, the MP43 discharges in semi-automatic action at 900 rounds/min. The MP43 costs 400 in the weapon comparison table. Total upper-torso damage reaches 198.4 at 10 m, requiring only 1 blast to eliminate an unarmored opponent. Without an external magazine, the break-action chamber holds 2 rounds of 12g 7mm Buckshot.

Weapon Class Caliber Magazine Price Upper-Torso Damage Shots to Kill
PP-19 Bizon Submachine gun 9x19mm 53 rounds 1000 25.4 HP 4
MP43 Shotgun 12 gauge 2 rounds 400 198.4 HP 1

Marksman Platforms

Chambered in 5.56x45mm, the Scout Rifle TD is categorized as a sniper rifle in Wardogs. High-powered sniper rifles possess the capability to kill an opponent in one shot. Inflicting 118.8 damage to the upper torso alongside 192.0 to the head, the premium MK22 eliminates an unarmored opponent with a single bullet to either zone. However, purchasing the MK22 demands a steep price of 6400. As an economical precision rifle, the Scout Rifle TD fires in semi-automatic mode at 46 rounds/min. Instead of utilizing a detachable magazine, the internal chamber holds 1 round of 5.56x45mm ammunition. The weapon comparison table lists an affordable purchase price of 1200 for the Scout Rifle TD. Upper-torso impacts at 10 m deal 73.9 damage, necessitating 2 hits to down an unarmored adversary.

Secondary Options

Chambered in 9x19mm, the GGX 17 functions as a standard pistol in Wardogs. Operating in semi-automatic mode, the GGX 17 reaches a cyclic rate of 600 rounds/min. Standard ammunition capacity is provided by the GGX 17 RND Magazine. In the weapon comparison database, the GGX 17 lists an economical price of 200. Upper-torso impacts at 10 m inflict 25.4 damage. The sidearm maintains an effective range rating of 50 m.

Ballistic Fundamentals

Looking down weapon sights eliminates random hip spread entirely. Remaining stationary and crouching significantly tightens weapon accuracy during combat. Traversing while aiming down the sights reduces operator movement speed by half. Against unprotected adversaries, hollow point rounds inflict about double the damage compared to full metal jacket. When confronting light armor, full metal jacket is recommended as hollow point loses most of its damage. Rifles loaded with armor-piercing rounds achieve clearly greater damage than full metal jacket against heavy or super heavy armor. Operative health does not regenerate on its own during combat. Projectiles striking a friendly squadmate inflict half damage.

Sources