Weapon Comparison

Overview

The comparison table catalogs every firearm utilizing projectile bullets or shotgun shells. Calculations for damage and eliminations evaluate upper-torso strikes with standard full metal jacket rounds, or buckshot when firing shotguns. Total shotgun impact represents the combined value of all 8 pellets under the condition that every pellet connects. Determining required hits to kill assumes a fighter possessing 100 HP, dividing 100 by hit damage and rounding upward. Because the opening projectile discharges at 0 s, time to kill follows the expression (shots - 1) x 60 / fire rate. Wearing a Level 3 protective vest reduces incoming upper-torso projectile damage by 50%. Vertical recoil climb quantifies how high the camera lifts during the initial 10 discharges under the Season 2 pattern without attachments. All presented combat statistics originate directly from underlying game files. Baseline metrics presume that every discharge strikes the target with armor remaining intact, while excluding spread, reload duration, and recoil drift.

Assault Rifles

In the assault rifle category, the 5.56x45mm M4 cycles at 800 rounds/min with 27.3 upper-torso damage, securing an unarmored 100 m elimination in 4 hits across 0.23 s. Against opponents wearing a Level 3 vest at 100 m, the M4 requires 8 strikes across 0.53 s while producing 10.4 degrees of recoil climb at a purchase price of 2800. This platform supports both semi-automatic and fully automatic fire modes fed through a standard STANAG 30 RND Magazine. The 5.45x39mm AK74 offers an economical alternative priced at 800, delivering 25.3 upper-torso damage at 650 rounds/min with an unarmored 100 m TTK of 0.28 s. Equipped with the AK74 30 RND Magazine, its recoil climbs 11.1 degrees over 10 rounds, taking 8 shots across 0.65 s against a Level 3 vest. Chambered in heavier .308 Win, the FAL inflicts 32.9 upper-torso damage at a vendor price of 6000, climbing 15.8 degrees across 10 shots. Using a standard FAL 20 RND Magazine at 650 rounds/min, it eliminates Level 3 armored targets at 100 m in 7 rounds within 0.55 s.

Assault Rifle Caliber Fire Rate Magazine Price Upper Torso Damage TTK (No Armor, 100m) TTK (Level 3 Vest, 100m) Recoil (10 shots)
M4 5.56x45mm 800 RPM 30 2800 27.3 0.23 s 0.53 s 10.4°
AK74 5.45x39mm 650 RPM 30 800 25.3 0.28 s 0.65 s 11.1°
FAL .308 Win 650 RPM 20 6000 32.9 0.28 s 0.55 s 15.8°

Marksman Rifles

Within the marksman rifle category, the majority of fielded models fire in semi-automatic mode. The .308 Win M14 records a rapid 0.17 s time to kill on unarmored targets at 100 m, inflicting 45.0 upper-torso damage across 3 required hits. Firing up to 700 rounds/min from its M14 10 RND Magazine, it commands a price of 7400 while showing 31.3 degrees of recoil climb. Operating at 800 rounds/min, the 7.62x39mm TCX-SPR costs 3200 and records a 0.23 s unarmored TTK alongside 15.9 degrees of recoil climb. This rifle utilizes a generous TCX-SPR 28 RND Magazine, eliminating Level 3 vest wearers at 100 m in 7 shots across 0.45 s. At a lower procurement cost of 2400, the semi-automatic SKS inflicts 40.0 upper-torso damage with a 420 rounds/min cycling speed. Feeding from an internal 10-round magazine, the SKS takes 5 strikes and 0.57 s against a Level 3 vest at 100 m with 33.6 degrees of climb.

Marksman Rifle Caliber Fire Rate Magazine Price Upper Torso Damage TTK (No Armor, 100m) TTK (Level 3 Vest, 100m) Recoil (10 shots)
M14 .308 Win 700 RPM 10 7400 45.0 0.17 s 0.34 s 31.3°
TCX-SPR 7.62x39mm 800 RPM 28 3200 29.1 0.23 s 0.45 s 15.9°
SKS 7.62x39mm 420 RPM 10 2400 40.0 0.29 s 0.57 s 33.6°

Machine Guns

The 5.56x45mm M249 SAW combines an 850 rounds/min cycling speed with a high-capacity M249 200 RND Box. At a price of 3200, it inflicts 27.3 upper-torso damage with a 0.21 s unarmored TTK and 16.1 degrees of 10-shot recoil climb. Engaging targets equipped with a Level 3 vest at 100 m demands 8 impacts across a 0.49 s duration. For heavier caliber fire, the 7.62x54mm PKM delivers 32.1 upper-torso damage at 600 rounds/min for 4100 cash. Supplied by a PKM 100 RND Box, its 10-shot recoil climbs 24.0 degrees, reaching 0.60 s TTK against Level 3 vests. The .308 Win Evo-3 Ultra retails at 7250, discharging at 700 rounds/min with 32.9 damage and 31.0 degrees of recoil climb. Its standard Evo-3 Ultra 50 RND Box feeds rapid barrages that neutralize Level 3 armor in 7 hits over 0.51 s.

Light Machine Gun Caliber Fire Rate Magazine Price Upper Torso Damage TTK (No Armor, 100m) TTK (Level 3 Vest, 100m) Recoil (10 shots)
M249 SAW 5.56x45mm 850 RPM 200 3200 27.3 0.21 s 0.49 s 16.1°
PKM 7.62x54mm 600 RPM 100 4100 32.1 0.30 s 0.60 s 24.0°
Evo-3 Ultra .308 Win 700 RPM 50 7250 32.9 0.26 s 0.51 s 31.0°

Submachine Guns

In close-quarters combat, the .45 ACP Super-45 achieves a 1,200 rounds/min fire rate using its Super-45 30 RND Magazine. It costs 5600 and inflicts 34.7 upper-torso damage at 10 m while recording an exceptionally low 0.4 degrees of recoil climb. Beyond its designated 50 m effective range limit, bullet damage diminishes over greater distances. Available at a lower price of 1375, the 9x19mm AMP-9 cycles at 900 rounds/min with 25.4 upper-torso damage. Equipped with the AMP-9 30 RND Magazine, it achieves a 0.20 s unarmored TTK and 8.3 degrees of recoil climb. For high magazine capacity, the PP-19 Bizon costs 1000, cycling at 700 rounds/min with 12.9 degrees of climb. It provides 53 rounds per magazine, taking 8 hits and 0.60 s to defeat a Level 3 vest at 100 m.

Submachine Gun Caliber Fire Rate Magazine Price Upper Torso Damage TTK (No Armor, 100m) TTK (Level 3 Vest, 100m) Recoil (10 shots)
Super-45 .45 ACP 1200 RPM 30 5600 34.7 0.35 s* 0.75 s* 0.4°
AMP-9 9x19mm 900 RPM 30 1375 25.4 0.20 s 0.47 s 8.3°
PP-19 Bizon 9x19mm 700 RPM 53 1000 25.4 0.26 s 0.60 s 12.9°

Shotguns

In close quarters, shotguns discharge multi-pellet shells rather than single projectile bullets. Priced at 400, the 12-gauge MP43 inflicts 198.4 upper-torso damage across its pellets at 900 rounds/min. The chamber holds 2 shells, allowing an unarmored elimination in 1 hit at 0.00 s or a Level 3 vest kill in 0.07 s. For deeper capacity, the pump-action M500 costs 1200 with 198.4 damage, 120 rounds/min, and 17.6 degrees of climb. Its M500 Internal Mag stores 6 shells, eliminating Level 3 vest targets at 100 m in 2 hits across 0.50 s.

Shotgun Caliber Fire Rate Magazine Price Upper Torso Damage TTK (No Armor, 100m) TTK (Level 3 Vest, 100m) Recoil (10 shots)
MP43 12 gauge 900 RPM 2 400 198.4 0.00 s 0.07 s 12.4°
M500 12 gauge 120 RPM 6 1200 198.4 0.00 s* 0.50 s* 17.6°

Sniper Rifles

The .50 Cal AMR 50 inflicts 207.9 upper-torso damage at 41.5 rounds/min, neutralizing unarmored targets in a single shot at 0.00 s. Holding an AMR 50 5 RND Magazine, it retails at 14800 and defeats Level 3 vests in 2 shots across 1.45 s with 17.5 degrees of climb. For faster follow-up shots, the .308 Win MK22 cycles at 46 rounds/min, costing 6400 while delivering 118.8 upper-torso damage. Its detachable MK22 10 RND Magazine enables 2-shot Level 3 vest eliminations in 1.30 s with 15.0 degrees of recoil climb. The 7.62x54mm SV98 offers a lower-cost option at 5200, matching the 46 rounds/min fire rate with 116.2 damage. Equipped with the SV98 10 RND Magazine, it downs Level 3 vests in 2 shots across 1.30 s and climbs 15.0 degrees.

Sniper Rifle Caliber Fire Rate Magazine Price Upper Torso Damage TTK (No Armor, 100m) TTK (Level 3 Vest, 100m) Recoil (10 shots)
AMR 50 .50 Cal 41.5 RPM 5 14800 207.9 0.00 s 1.45 s 17.5°
MK22 .308 Win 46 RPM 10 6400 118.8 0.00 s 1.30 s 15.0°
SV98 7.62x54mm 46 RPM 10 5200 116.2 0.00 s 1.30 s 15.0°

Handguns

In the sidearm category, the semi-automatic .50 AE Deagle fires at 267 rounds/min with the Deagle 7 RND Magazine. At 750 cash, it inflicts 72.8 upper-torso damage, needing 2 hits for an unarmored 0.22 s kill and climbing 13.0 degrees. Neutralizing a target with a Level 3 vest requires 3 rounds over a 0.45 s duration. For high-speed automatic fire, the 9x19mm GGX 18 cycles at 1,200 rounds/min, costing 1000 with 25.4 upper-torso damage. Supplied by a GGX 17 RND Magazine, its recoil climbs 15.9 degrees, securing a 0.20 s unarmored TTK at 100 m. The semi-automatic GGX 17 serves as a minimum-cost handgun at 200 cash, firing at 600 rounds/min with 7.5 degrees of climb. Also using the GGX 17 RND Magazine, it takes 9 hits and 0.80 s to eliminate a target equipped with a Level 3 vest.

Pistol Caliber Fire Rate Magazine Price Upper Torso Damage TTK (No Armor, 100m) TTK (Level 3 Vest, 100m) Recoil (10 shots)
Deagle .50 AE 267 RPM 7 750 72.8 0.22 s 0.45 s 13.0°
GGX 18 9x19mm 1200 RPM 17 1000 25.4 0.20 s* 0.40 s* 15.9°
GGX 17 9x19mm 600 RPM 17 200 25.4 0.40 s* 0.80 s* 7.5°

Launchers

Ordnance launchers remain omitted from standard bullet comparison tables because underlying data categorizes their munitions as explosions. Fulfilling anti-vehicle roles, the MAAWS discharges explosive projectiles at 100 rounds/min rather than traditional ammunition bullets. Priced at 2400, its single-shot 84mm chamber reaches an effective range of 400 m with a muzzle velocity of 230 m/s. The rotary MGL-40 discharges explosive ordnance at 75 rounds/min across an effective range of 400 m. Carrying a 6-round MMGL Internal Mag, it commands a price of 7500 with a projectile launch velocity of 75 m/s. For aerial threats, the 9K333 Verba requires 2 s to establish lock with a 0.25 s delay, tracking solely airplanes and helicopters. Chambering a single 72mm missile, this anti-aircraft launcher costs 800 and extends outward to an effective range of 1000 m.

Heavy Weapon / Launcher Caliber Fire Rate Muzzle Velocity Effective Range Price Primary Tactical Role
MAAWS 84mm Explosive 100 RPM 230 m/s 400 m 2400 Anti-Vehicle Rocket Launcher
MGL-40 40mm Grenade 75 RPM 75 m/s 400 m 7500 Multi-Shot Area Suppression
9K333 Verba 72mm Guided 100 RPM 20 m/s 1000 m 800 Anti-Aircraft Missile System

Summary

The overview matrix compiles performance metrics across classes, referencing full damage, kill times, and recoil statistics.

Weapon Class Selected Weapon Vendor Price Fire Rate Upper Torso Damage TTK (No Armor, 100m) Recoil Climb (10 shots)
Assault Rifle M4 2800 800 RPM 27.3 0.23 s 10.4°
Marksman Rifle M14 7400 700 RPM 45.0 0.17 s 31.3°
Light Machine Gun M249 SAW 3200 850 RPM 27.3 0.21 s 16.1°
Submachine Gun Super-45 5600 1200 RPM 34.7 0.35 s* 0.4°
Shotgun MP43 400 900 RPM 198.4 0.00 s 12.4°
Sniper Rifle AMR 50 14800 41.5 RPM 207.9 0.00 s 17.5°
Pistol Deagle 750 267 RPM 72.8 0.22 s 13.0°
Anti-Vehicle Launcher MAAWS 2400 100 RPM Explosive N/A N/A

Sources